Everyone loves Google Maps, and it’s for good reasons too. The maps are accurate, they load quickly, and Google has one of the best POI databases on the planet. So what can be improved?
At Google I/O, the company demoed their brand new maps, which aren’t live yet, but soon will be, starting with the desktop client. Here’s what’s changed: The new maps run using webGL, so they’re going to be rendered by your graphics processor. Google is emphasizing this because they don’t to deliver the same map to millions of people, they want to give folks custom tailor maps for their needs.
Here’s an example. Say you search for a bar. Google will change the width of streets on your map so you know how to get there using the main roads. The search giant will also overlay directions on how to get there, using multiple transportation methods, so you can see if it’s faster to simply take the subway there or hop into your car.
Moving on to mobile, the new Google Maps users interface that you’ll soon see on the desktop version will come to the mobile version of Google Maps “this summer”. Oddly enough, the demo of this new app was done an iOS device, specifically an iPad. That means we’re finally going to see tablet optimized versions of one of Google’s most popular applications.
Another new feature is tight Google+ integration. If you Google for pizza, and one of your friends liked a pizza place in your city, you’ll see that with the new Google Maps. So it’s kind of stealing from Foursquare, though not really. It sucks that you need Google+ to make all of this work, but hey, that’s just how Google works these days.